Hi,
I think the problem is you are using header ThingerWifi.h that implies using Wifi library. You are using WiFiEsp instead, so you have to modify/create ThingerWifi.
You have to change the Client class template as a minimum change. I also changed the class name, so I am giving you the whole file ThingerWifiEsp.h:
// The MIT License (MIT)
//
// Copyright (c) 2016 THINK BIG LABS SL
// Author: alvarolb@gmail.com (Alvaro Luis Bustamante)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// Modification for WifiEsp: jiri@bilek.info
#ifndef THINGER_WIFI_ESP_H
#define THINGER_WIFI_ESP_H
#include "ThingerClient.h"
template <class Client = WiFiEspClient>
class ThingerWifiEspClient : public ThingerClient {
public:
ThingerWifiEspClient(const char* user, const char* device, const char* device_credential) :
ThingerClient(client_, user, device, device_credential)
{}
~ThingerWifiEspClient(){
}
protected:
virtual bool network_connected(){
return WiFi.status() == WL_CONNECTED && !(WiFi.localIP() == INADDR_NONE);
}
virtual bool connect_network(){
long wifi_timeout = millis();
THINGER_DEBUG_VALUE("NETWORK", "Connecting to network ", wifi_ssid_);
WiFi.begin((char*)wifi_ssid_, (char*) wifi_password_);
while( WiFi.status() != WL_CONNECTED) {
if(millis() - wifi_timeout > 30000) return false;
}
THINGER_DEBUG("NETWORK", "Connected to WiFi!");
wifi_timeout = millis();
THINGER_DEBUG("NETWORK", "Getting IP Address...");
while (WiFi.localIP() == INADDR_NONE) {
if(millis() - wifi_timeout > 30000) return false;
}
THINGER_DEBUG_VALUE("NETWORK", "Got IP Address: ", WiFi.localIP());
return true;
}
public:
void add_wifi(const char* ssid, const char* password)
{
wifi_ssid_ = ssid;
wifi_password_ = password;
}
protected:
Client client_;
const char* wifi_ssid_;
const char* wifi_password_;
};
#define ThingerWifiEsp ThingerWifiEspClient<>
#endif
Nevertheless during my testing on thinger.io I realized there is a problem in ThingerClient.h, because of the fact that both parties (Arduino and ESP) could initiate a conversation and there was a big chance the incoming data from ESP was lost.
As a first try I added a following patch to a ThingerClient.h file. It is a sort of quick and dirty fix, I am still thinking of a better way not requiring to edit the ThingerClient file.
The function handle_connection in ThingerClient.h (line 226):
bool handle_connection()
{
// following two lines are added:
if (client_.available() > 0) // if there are incoming data, treat the connection as OK
return true;
bool network = network_connected();
I hope this will help you.
Jiri